Press kit

Facts for press and creators

A short and a long description, a fact sheet and real images. There are no review quotes, no player numbers and no download, because none exist.

Short description

Sunfallow is an independent 2D open-world sandbox in pixel art with seeded worlds, building, farming, villages and caves. It is in early development for macOS on Apple Silicon and has not been released.

Long description

Sunfallow is built around a simple question: how alive can a game world feel when not everything waits for the player? Worlds are generated from a seed, with 25 surface biomes, rivers, lakes, settlements, roads and ruins, and four underground zones.

Villagers hold professions, settlements trade and grow, seasons and weather change the land, and what the player builds and plants is saved. Everything described exists in an internal development build; there is no public release.

Fact sheet

Title
Sunfallow – A Living World
Former name
Averra
Genre
2D open-world sandbox, crafting, survival, simulation
Developer
Michael Brauer (independent)
Platform
macOS (Apple Silicon)
Engine
Godot 4.7.1, GDScript
Status
In development, internal build 0.9.1
Release date
Not announced
Price
None. Nothing is for sale.
Website
https://sunfallow.net

Images and logo

Real captures of version 0.9.1. Usage terms for third parties have not been published yet. Please ask before reusing.

Logo (pixel art, 118 × 48 px)

Sunfallow – A Living World

1× 4×

App icon

512 × 512

Social card, 1200 × 630

PNG

A village crossing in pixel art: a stone well, a campfire, a market stall and a notice board, villagers on a dirt path, a fenced wheat field at the lower right.
The village of Dunmere on day 1, spring, 07:00. Live game, HUD visible.Gameplay captureCaptured in version 0.9.1, 30 October 2026

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A town with red-roofed houses around a cobbled street, with a cart, lanterns and small gardens.
The town of Thornholm, one of the larger settlement tiers the generator can create.Gameplay captureCaptured in version 0.9.1, 30 October 2026

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A forest with orange maple trees and leaf litter next to a bay.
Autumn Forest.Gameplay captureCaptured in version 0.9.1, 30 October 2026

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A dark cave with glowing blue crystals and green moss, lit only by a small area around the player.
The Hollows, the first underground layer (staged by the screenshot tool).Gameplay captureStaged sceneCaptured in version 0.9.1, 30 October 2026

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Usage terms